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Monthly Archives: February 2011
First Alpha Playtest for Undying
Last night my Wednesday gaming group playtested the Alpha version of Undying. The basic mechanics of the game seemed to hold up well as most of the feedback was directed toward the details. We got through character creation. The process … Continue reading →
Commonality Between Engineering and Gaming: a Rant
I haven’t yet become a slave to blogging; but, I’m starting to feel the pull that cries compulsion. It’s been a week since my last post (excluding Valentine’s Day, which I’m claiming doesn’t count – not that I had particularly … Continue reading →