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Category Archives: Role Playing Game Design
All Men Must Die
Tl;dr: All Men Must Die is cool and you should definitely check it out! http://www.drivethrurpg.com/product/189499/All-Men-Must-Die?manufacturers_id=8351 I’d been toying with the idea of creating a GoT/Undying hack for a couple of years, but couldn’t figure out how to make the various … Continue reading →
Hacking Undying
So you want to hack Undying, awesome! I’m really excited to see how people take the thoughts I penned in Undying and transform them into new and better ones! Please tell me all about it! If you’re interested in hacking … Continue reading →
Musings and Game Design Madness
Preface Game design is a mild form of mental illness. You think you’re rational and sane and, therefore, the things that you write must also be and are, of course, right-minded. But, they’re not. When you look at something you … Continue reading →
Undying Game Design Philosophy
I was asked about my game design philosophy for Undying, so I figured I’d share my thoughts on that subject publicly. This isn’t a manifesto – I’m not trying to incite a game design revolution (Vincent Baker already accomplished that). … Continue reading →
Announcing Undying!
The moment you’ve been waiting for, Undying is about to launch! Undying will be Kickstarted next Tuesday (6/23/15) and will feature an exclusive hardcover edition, check out the Kickstarter page! Undying Free Text Edition (NSFW) This is the free text version … Continue reading →
Finished Writing Undying!
After 5 long years, I’ve finally finished writing Undying! Over Memorial Day Weekend, Ryan Macklin and Lily Cohen-Moore wrapped up their editing and sent me comments and, over the next several days, I got most of the way there. After … Continue reading →
Undying Update
Things are coming together! The game is post-development and in pre-production, getting ready for a Kickstarter this summer! In Case You Didn’t Know… Undying is a diceless roleplaying game about vampires. Undying combines lean design; with visceral PVP and … Continue reading →
The Regiment — Armored Warfare
So, I got to thinking about the Regiment and posted to g+ about it. Chris Bennett reminded me of the work I did on an armor add-on for the WWII (v2.1) version of the Regiment. I don’t think I ever posted it … Continue reading →
Status Update [Undying]
Hi all! It’s been awhile, but progress has been made. First off, Drake Kaiser is done with all the art for the book and it’s looking great! Here are a couple of teasers 😉 I’ve added Nate Marcel to the … Continue reading →
Undying Beta 3.5 Released!
Undying Beta v3.5 playbooks and moves updated to include fan feedback and my editor’s comments! High points: Meddle is revised to better capture the bluffing and bidding aspects of poker. Passage of time, both playbook and GM versions, completely re-done. These … Continue reading →