Author Archives: Paul

About Paul

Full time nerd, part time game designer. Creator of Undying and co-creator of the Regiment.

Commonality Between Engineering and Gaming: a Rant

I haven’t yet become a slave to blogging; but, I’m starting to feel the pull that cries compulsion. It’s been a week since my last post (excluding Valentine’s Day, which I’m claiming doesn’t count – not that I had particularly … Continue reading

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Undying

After giving it some thought, I’m going with “Undying” for the title of my upcoming vampire game. Thanks John, for the title and the conceptual layout. Thanks also to Shannon, Joe, and PII for your ideas.

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Title?

What do you call a game about vampires and how they resist/embrace their vampiric nature? I’m at a loss. If you have suggestions, please let me know.

Posted in Role Playing Game, Role Playing Game Design, RPG | 13 Comments

Apocalypse World – Vampire Hack

I’ve recently completed a first cut of rules and playbooks for an Apocalypse World hack and I’m starting the process of play testing it. The game embraces a wide cut of vampire mythology; but, it’s also derived from White Wolf’s … Continue reading

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It’s Alive!

Enigma Machinations, a blog dedicated to game design and game play by Paul Riddle, launched!

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